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2019, PAIC
In this article Annie Abrahams gives a short personal, yet critical overview of her always collaborative and often participatory artistic practice. Based on her experiences she tries to formulate some general preconditions for it to be successful. She finds that an awareness of hardware and software influences, clear and open protocols, familiarisation with the technology, an active role and a hospitable environment for the participants are obligatory to allow them to enjoy an aesthetics of attention and trust, where their choices and behavior count.
British Computer Society. Electronic Visualisation and the Arts. London
ONLINE ENCOUNTERS: A NEW METHOD OF CREATING PARTICIPATORY ART2007 •
Online participatory media holds the promise of activating otherwise passive audiences by providing spaces that encourage creative collaboration among diverse participants. The thesis traces the history of participation in artistic movements and early networked communication to contextualize a series of projects at the intersection of performance and participation online. Projects include WikiPhone, in which multiple participants collaborate on soundtracks in real-time, modifying existing online videos; OpenBrand, a system that allows participants to rewrite advertisements; Emma On Relationships, a video blog inviting participants to call in for love advice; and several other projects, exploring aspects of creativity and collaboration. Commonalities within these systems are examined in order to define design principles governing the creation of participatory media, and to explore the potential of these systems to effect social and political change. THESIS SUPERVISOR John Maeda Assoc...
This paper highlights the concept of participation from two perspectives, that is cultural engagement, which shall serve as an initial and conceptual background, and the proper analysis drawing on the phenomenon of participation in the interactive art which has emerged from the New Media Art. The former aspect needs attention because of the still increasing importance of interactive technology, predominantly for the purposes of the Web users and their Web mediated participation practices. However, the Author would like to ponder over the importance of participation in the era of electronic media which is seen as a meaningful feature of the mechanisms of modern culture. The latter aspect of the analysis refers to the issue of reception of interactive art. This paper aims to reflect on how this area of communication between the artist and the viewer is essentially different in contrast with the so called proscenic art, because it involves a new and very interesting phenomenon of interference of the recipient in the work of art and, consequently, allowing them to become a part of it. Some modern artworks shall serve as examples for my studies, e.g. an interactive 3D installation and Post-Internet Art works.
Art Inqiuiry
Interactive Art in the Culture of ParticipationProceedings of the 8th International Conference on Digital Arts
Audience Participation in Interactive Art SystemsProceedings of the European Society of Aesthetics, Vol. 7. Department of Philosophy, University of Fribourg.
Participatory Computer-Based Art and Distributed Creativity: the Case of Tactical Media2015 •
In this paper I will argue that Computer-based artworks, spe- cifically those that are participatory, are creative and valuable because not only encourage the maker’s creativity, but also the audience’s actual creativ- ity, since the artwork is not just an artefact created for appreciation, but it is also created for inviting the participants to interact with it in order to make it completely function according to what it is designed for. I will use the concept of distributed creativity in order to support this argument and I will analyze Participatory Computer-based artworks, specifically the case of Tactical Media.
How are we to understand works of art that are realized with viewers' physical involvement? How are we to analyze a relationship between a work of art and its audience that is rooted in an experience both aesthetic and physical when " user experience " is a central concern of a society held in the grip of omnipresent interactivity? Between two seemingly opposed modes, contemplation and use, this book offers a third option: that of " practicable " works, made for and of audience action. Today, these works often use digital technologies, but artists have created participatory works since the mid-twentieth century. In this volume, critics, writers, and artists provide diverse perspectives on this kind of " practicable " art, discussing and documenting a wide variety of works from recent decades. Practicable returns to the mainstays of contemporary art from the 1950s to the present, examining artistic practices that integrate the most forward-looking technologies, disregarding the false division between artworks that are technologically mediated and those that are not. Practicable proposes a historical framework to examine art movements and tendencies that incorporate participatory strategies, drawing on the perspectives of the humanities and sciences. It investigates performance and exhibition, as well as key works by artists including, and features interviews with such leading artists and theoreticians as Matt Adams of Blast Theory
Paris College of Art
Aesthetic Experience of Participation: Generating Social Connectivity in Interactive Art Installations2023 •
This study analyzes how the application of technology in the context of an interactive art installation contributes to the development of Nicolas Bourriaud’s theory of relational aesthetics and fosters social connectivity. To do this, we compare the many styles of interaction and look closely at the strategies of interaction used in new media art, which allow the participant to play an active role, thus engaging with, and even triggering, the interactive quality of the installation. We look at three artists or art collectives whose work is emblematic of this notion: Random International, Rafael Lozano-Hemmer, and Daan Roosegaarde. According to our findings, installation art facilitates social engagement by capitalizing on the participants capacity and desire for social connectivity while providing an aesthetic experience. Interactive installations serve as channels for this social interaction, while also receiving significant support from technology. This study highlights the necessity to consider the expanding social context that has come with the advancement of technology, that announces a future into the realm of interactive art installations.
Journal of Organometallic Chemistry
Synthesis and magnetic studies of the metallocarborane sandwich salts [Fe(C5Me5)2][M(C2B9H12)2)] (Me = Cr,Fe,Ni)1994 •
2013 •
International Journal of Progressive Research in Science and Engineering
Pothole and Garbage Detection Using Support Vector Machine2021 •
Journal of Bone and Joint Surgery
Use of Human Placenta-Derived Cells in a Preclinical Model of Tendon Injury2019 •
2006 Proceedings of the Eighth Workshop on Algorithm Engineering and Experiments (ALENEX)
Fast Reconfiguration of Data Placement in Parallel Disks2006 •
Chemischer Informationsdienst
ChemInform Abstract: PREPARATION OF BENZYL ETHERS OF 1,2-DIDEOXY-2′-METHYL-α-D-GLUCOPYRANOSO(2,1-D)-Δ2′-OXAZOLINE FOR USE IN OLIGOSACCHARIDE SYNTHESIS1978 •
2013 •
Veterinary Surgery
Percutaneous Cementoplasty in the Palliative, Multimodal Treatment of Primary Bone Tumors of the Distal Aspect of the Radius in Four Dogs2009 •
2020 •
2018 •
International Journal of Reproduction, Contraception, Obstetrics and Gynecology
Profile of congenital defects in foetuses: incidence and risk factors: a prospective observational study2021 •
2017 •
2013 ACS International Conference on Computer Systems and Applications (AICCSA)
Novel validation approach for network selection algorithm by applying the group MADM2013 •
Russian Education & Society
What Did We Learn About Our Teachers and Principals? Results of the TALIS-2013 International Comparative Study2016 •
Practical radiation oncology
Initial clinical outcomes of audiovisual-assisted therapeutic ambience in radiation therapy (AVATAR)2017 •
2021 •
Journal of Applied Physiology
Commentaries on Viewpoint: The two-hour marathon: Who and when?2011 •
5th Symposium on Multidisciplinary Analysis and Optimization
Optimal design of laminated shells with shear and normal deformation using symbolic computation1994 •
2020 •
European Heart Journal
P6203Intramyocellular lipid saturation as a new metabolic biomarker2019 •
European Journal of Pharmacology
ATP is not involved in α1-adrenoceptor-mediated vasoconstriction in resistance arteries2015 •